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Build reference

Classes, weapons, and Cores

Use the current system scope and named examples to navigate the NPC's build without a made-up tier list.

Updated Aug 13, 2026

Original map connecting classes, weapons, Cores, worlds, and modes
Editorial illustration
01

Classes

The game advertises 16 classes, each with a passive and a Q ability. A July 21 recording names four examples visible in that version.

  • Juggernaut
  • Berserker
  • Marksman
  • Tactician

What to compareStart with each class's passive and Q ability in the live roster.

02

Weapons

The game advertises 19 weapons and names four examples. Use these as reference points, then inspect current live stats before comparing them.

  • Pistol
  • Sniper
  • Flamethrower
  • Minigun

Named examplesPistol, Sniper, Flamethrower, and Minigun are listed weapon examples.

03

Cores

Rebirth grants Cores alongside permanent multipliers. Current Core amounts and prices are not listed here, so the useful decision is where Cores enter the loop rather than an exact spending table.

  • Rebirth is the listed source of Cores.
  • Cores belong to the long-term progression layer.
  • Check current costs and amounts in the live game.

Long-term layerCores enter through Rebirth; current amounts and prices still need an in-game check.

Roster and numerical details still changing
  • The complete current 16-class roster, passive effects, Q abilities and draw probabilities are not established.
  • The complete current 19-weapon roster, damage, fire rate, range and other numerical attributes are not established.
  • World unlock thresholds, Rebirth requirements, rank formulas, Infection rewards and Core amounts are version-sensitive and not established by current sources.
Sources and guide scope · updated Aug 13, 2026
  1. Djeffdud on YouTubeReviewed Aug 13, 2026
  2. hello there guys via Roblox public experience metadataReviewed Aug 13, 2026